package sso;

public interface Throwable
{
	// thrower is implied by walking containership until PC found
	public abstract Attack doThrow(Attackable target);
	public abstract Skill getThrowSkill();
	public abstract int getMinRange();
	public abstract int getShortRange();
	public abstract int getMedRange();
	public abstract int getLongRange();
	public abstract int getExtremeRange();
	public abstract int getShortRangePenalty();
	public abstract int getMedRangePenalty();
	public abstract int getLongRangePenalty();
	public abstract int getExtremeRangePenalty();
}

